The afternoon sun cast long shadows across the dusty room. Maya sat at the kitchen table, staring blankly at a half-finished jigsaw puzzle. The pieces, scattered everywhere, felt like another chore. The silence of the apartment felt heavy, broken only by the hum of the refrigerator. Her phone buzzed, a sharp sound that jolted her. A friend request. From the leader of her group of tormentors, Emily.

Her fingers trembled as she clicked on the profile. Pictures of a perfect life, of a perfect family. She felt a profound sense of numbness, a detachment from everything around her. Her eyes burned with unshed tears. She wanted to scream, to run, to vanish. Instead, she just turned her face away.

Emotion: worn out

Cluster: Fatigue / Lethargy
PC1 (Valence): -1.12 Negative
PC2 (Disposition): -1.20

Role in Research

This story is one of 1,000 stories generated for the emotion worn out. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 worn out stories, after denoising with neutral dialogue baselines, produces the worn out emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the worn out vector is projected through the unembedding matrix.

Promoted:
😞0.265
😩0.234
η–²γ‚Œ0.226
que0.221
sighed0.221
Suppressed:
B-0.357
because-0.228
l-0.222
ΰ°­ΰ°Ώ-0.208
あくまで-0.208